The Battle Command Update
A major pass over Battle Mode — smarter card choices, army rules that fire on time, redesigned army sheets, and faster roster building. App updates apply automatically the next time you restart; the web builder is already live.
Battles no longer stall on card choices
Card choices, swap offers, rule pickers and reminders now open strictly one at a time. This fixes battles that could lock up after answering a choice at the start of a turn, and a separate Android crash that could blank the app when changing rounds.
The right player makes every pick
Cards whose rules hand a decision to your opponent — Marked for Death targets, A Tempting Target's objective — now route to their device in linked play. In solo play you record both sides' picks yourself, and choice popups that can't be answered yet no longer block the battle.
Burden of Trust, on the map
Assign guards by tapping the objective map. Numbered markers match the guard list, each unit can guard one objective, and tapping an assigned unit again clears it. Attached units now count as the single unit they are here — and in Marked for Death and Beacon — so picking the leader brings the whole unit.
Every army rule, on time
The timing of every army and detachment rule was audited. Oath of Moment and over a dozen other rules get their own pickers, mandatory actions like Reanimation Protocols pop a reminder at the right moment, and stratagem buttons grey out when they're not legal — New Orders included, which now waits for your Command phase.
Who is Defender?
Record the roll-off at setup. It's saved with the battle report, and your stats now split win rates as attacker versus defender.
Armies at a glance
Both full army lists are viewable straight from setup behind faction-art buttons, and Battle Ready now starts checked — untick it if the army isn't painted.
Redesigned army sheets
The in-battle army list got a full redesign: faction banner art, accent theming, stat chips, warlord tags and attached-unit grouping. On the web builder, the battle screen now shows both armies side by side with core stratagems, army rules and detachments open for reading alongside.
One-tap weapon swaps
Units with split weapon pools get an ALL button per option — switch the whole squad in one tap instead of twenty, then still fine-tune with plus and minus. Squads also keep your chosen weapons when you resize them or toggle wargear.
Enhancements by the book
Enhancement and upgrade selection now enforces the full official rules everywhere — character restrictions, uniqueness, detachment matching and upgrade limits — including on imported lists.
Datasheet corrections
Terminator Assault Squad storm-shield wounds, the Space Wolves Venerable Dreadnought's greataxe and blizzard shield loadout, Canoptek fixes, datasheets that host two Leaders, and more.
Spotted something off? Report it in the Discord — data corrections ship fast.