WARMIND

PATCH NOTES

What's new in the Warmind beta.

29 July 2026 iOSAndroidWeb

Share the List, Find the Rule

Your army list becomes a picture your phone draws itself. Search reads ability text and tells you which ability it matched. Round scoring you can go back and adjust. Patch notes inside the app, a mission reference on every roster, and Daemon Princes that finally get to pick a god.

Share Your Army List as a Picture

A list worth showing someone

Share now offers a proper sheet: the faction banner under a duotone, bracket-cornered panels, role rules and points in your faction's accent, attached families boxed with the unit they joined, and a scan-to-import code in the footer — so the picture itself is a working share code. Your phone draws it and hands it straight to the share sheet as an image. On the web builder the same sheet opens as an A4 print page you can save as a PDF, and every list gets a shareable link.

Search That Reads the Rules

Search finds abilities, not just names

Asked for by a beta tester. Datasheets, Add Unit, the faction browser and the army builder now search the full text of a datasheet — names, keywords, ability names and their rules text, and weapon abilities. Search "objective marker" or "deep strike" and you get the units that actually do it. The army builder gains a search of its own once a list passes eight units.

Every result tells you why it matched

A hit whose name has nothing to do with what you typed is just confusing, so each row now carries the ability, keyword or weapon that matched, in your faction's accent, beneath the name. Name matches stay quiet — the row already explains itself. On mobile and on the web.

Battle Rounds

Go back a round, keep what you scored

The back button beside the round header now steps back a whole round instead of a phase. A finished round opens with its primary and secondary scores intact and adjustable up or down, so remembering an objective you missed is a couple of taps rather than re-entering the round from zero. Moving forward again through a round you have already scored no longer reopens the scoring screen, and phases themselves now only run forwards.

Mission Reference

Every primary mission your list can be drawn into

A new Primary Missions button at the foot of the army builder. Your Force Disposition against each of the five an opponent might bring, with the mission's full scoring card under each — and the mission they would be playing, because outside the mirror you are not scoring the same card as your opponent. You only find out their disposition at the table, so the useful thing beforehand is the whole row. Army Rules folds shut by default to make room, keeping its rule names on the header.

Chaos Daemons

Daemon Princes swear an allegiance

Daemonic Allegiance is now a choice on the unit — Khorne, Tzeentch, Nurgle or Slaanesh — marked required until you make it, because the datasheet says you must. The keyword it grants reaches the enhancement list, the keyword line, army validation and the text export, so a Plague Legion Prince can finally take its own detachment's relics. Six datasheets have it: the Daemon Prince of Chaos and the Heretic Astartes Daemon Prince, each with and without wings, plus Furies, the Spined Chaos Beast and the Giant Chaos Spawn. The Soul Grinder takes its keyword from the god-gun it carries.

…and the god changes its numbers

Swear to Khorne and the hellforged weapons gain 2 Strength while the infernal cannon is left alone. Tzeentch adds 3 Attacks to the cannon and nothing to the blades. Nurgle is +1 Toughness, Slaanesh +2" Move. The datasheet moves as you pick.

Asked For By The Beta

Patch notes, in the app

This page now lives on your phone, on its own header button between the bug and account chips. It is generated from the website, so the two can never tell you different things about what shipped.

Rosters grouped by faction

My Rosters groups your lists by faction with only your active force open, and the active-force picker follows the same order — so a list sits in the same place whichever way you reach it. With the faction in the heading, each card spends that room naming the detachments it runs instead.

Datasheets carries your detachment and army rule

The Datasheets tab gained the detachment itself — its rules, with its stratagems folded underneath — and ends with your faction's army rule and the reference tables that deliberately never repeat on a unit card: Rituals, Orders, Blessings. Until now those could only be read by browsing the faction or starting a battle.

The Battle Archive

Archived armies open as army sheets

Each side of an archived battle now has a faction-art banner that opens the full army sheet — role groups, stat chips, warlord and enhancement tags — the same sheet Battle Mode shows. Two things you can do with someone else's army are on it: Export hands you a text file, and Copy takes it into your own rosters as a real, editable list and makes it your active force.

Spotted something off? The in-app reporter is the fastest way to tell us — a good few of the above started as one.

28 July 2026 iOSAndroidWeb

Every List Ever Played

A public archive of the armies behind every logged battle — both lists, both detachments, what each side scored. Plus Doubles setup rebuilt, Warlord restrictions the app had never enforced, and a fix for the C'tan.

The Battle Archive

See what people are actually bringing

Statistics has a new Battles tab. Every game finished in Battle Mode now shows up there with the army lists that fought it — every unit, its size, its wargear, the enhancements, who held the Warlord, plus each side's detachment, Force Disposition and final score. Filter by format, faction or points. Aggregate win rates tell you Necrons are doing well; this tells you what the Necron player took.

Casual games stay anonymous

No name is stored on a casual battle at all — not hidden, not stored. Names appear only on games played in an organized event, where the pairing is already public on the bracket. That rule is enforced by the database rather than the app, so it holds no matter what any client sends.

Your list is stored once, however often you play it

Each list is identified by its own contents, so taking the same army through a six-round tournament records it once rather than six times, and the entry you played stays as it was even after you go on editing the roster. It also means a list you play before making an account is recognised as yours when you do — nothing is stranded and nothing is uploaded twice.

Doubles

Setting up a partner, properly

Both partner seats now offer the same two buttons the opponent has always had: Scan QR or Fill In. One tap, one outcome. The opponent's partner used to be a single row that sometimes opened the scanner and sometimes the form, which read as broken because it was.

Team rules that span both armies

A Doubles team has one Warlord between the two lists, so bringing two models that each demand the role — Guilliman and Shadowsun, say — is now called out as unsatisfiable before you start, naming which one has to come out.

Warlord Restrictions

The C'tan can't be your Warlord

Reported by a beta tester, and it was never only the C'tan. Ten datasheets across five factions forbid the model being your Warlord — all four C'tan Shards, Deathleaper, Murderfang, Lukas the Trickster, the Sydonian Skatros, the Cyberwolf and the Exalted Flamer — and every one of them was being offered the role anyway. The Cyberwolf, Exalted Flamer and Transcendent C'tan were also being offered Enhancements they can't take. Where the button used to be, the app now says which rule forbids it. Tyranids' Vanguard Onslaught still frees Deathleaper, as printed.

…and Supreme Commanders have to be

The opposite rule was equally unenforced. Nine models — Guilliman, Cawl, Thulia Ghuld, Lord Solar Leontus, Fulgrim, Kaldor Draigo, Ghazghkull, Shadowsun and the Patriarch — must be your Warlord whenever they're in the list, and a list with one of them sitting behind a Captain raised no complaint at all. Two of them together is impossible rather than merely wrong, which Adeptus Mechanicus can actually field, and that is now flagged too.

Accounts & Lists

Display names are no longer optional

Too many accounts had none, which showed up as a blank everywhere a person should be — on a shared army, on an organizer's bracket. If yours is missing you'll be asked once, on your next sign-in. You can change it whenever you like in Account.

The roster list says something useful

Every list said "11e", which is true of all of them and told you nothing. That space now shows which detachments the list actually runs — the thing that tells two armies of the same faction apart.

Terrain

Eight layouts redrawn

Eight of the official terrain layouts had pieces in the wrong place — wrong orientation, wrong side of a ruin, overlapping something they shouldn't. Thirty-one placements were corrected against the current Event Companion.

26 July 2026 iOSAndroidWeb

Now We Can Answer You

Report a bug and you'll get a reply in the app — the moment it's fixed, without restarting. Plus a run of unit and rules corrections, including leaders that are allowed to share a squad.

Bug Reporting

Every report gets a reference

Sending a report now returns a short code — something like WM-4F2A — shown on the confirmation screen and attached to the report on our side. It gives your report a name, so a follow-up can point at exactly the one you mean.

We can reply straight into your app, in real time

When your report is dealt with, a notice appears in Warmind with the code, your own words quoted back, and a note explaining what changed. It arrives the moment the fix is marked — not on the next restart — so if the app is open you'll simply see it turn up. If it's closed, it's waiting the next time you open it.

Only if you asked

There's a "tell me when this is fixed" tick box when you report while signed in, and it is honoured — untick it and you'll hear nothing back. Reports sent without an account can't be replied to this way, so the form says so up front rather than promising something it can't deliver. Nobody ever sees anyone else's report.

Units & Rules

Leaders that can share a squad

Some characters are allowed to join a unit that already has a leader, and Warmind was refusing all of them. Death Guard were worst hit — the Biologus Putrifier, Foul Blightspawn, Plague Surgeon, Tallyman, Icon Bearer and Noxious Blightbringer can all ride along with another leader on a Plague Marine squad. The Visarch, Eldrad Ulthran and Cato Sicarius were blocked the same way, along with a number of Legends characters. The limits still apply exactly as printed: a third character is refused, and duplicates stay out.

Thousand Sons stratagems reach the Rubricae

Rubric Marines and Scarab Occult Terminators carry a sorcerer, which makes the unit a PSYKER unit — but that keyword was being dropped, so the stratagems built around it were never offered. Seventeen of them now appear on Rubric Marines and sixteen on Scarab Occult Terminators. Six other units across Aeldari, Chaos, Astra Militarum, Space Marines and Votann were missing it for the same reason. The datasheet names which model actually carries the keyword, so it doesn't read as though the whole squad are psykers.

Stratagems stop appearing on units that can't use them

A card reading "one Ynnari Infantry or Ynnari Mounted unit" was being treated as though any of those keywords would do, so it offered on every Aeldari infantry unit in the army. Thirty stratagems across sixteen factions had the same fault — Stormlance's Ride Hard, Ride Fast turned up on any vehicle at all, and Lion's Blade's Deathwing stratagems on all sixty-two Dark Angels datasheets. Roughly 680 wrong offers are gone; three units gained a stratagem they should always have had.

Baneblade sponsons, counted properly

The whole super-heavy family — Baneblade, Hellhammer, Stormlord, Shadowsword and the rest — was doubling the hull twin heavy bolter and leaving the two lascannons every one of them carries out of the base loadout entirely. Sponson pairs now count as pairs, single guns as singles, and the extra sponson set reads "2 lascannons and 2 twin heavy bolters" as the datasheet writes it.

Clearer loadouts

In the unit configurator, fixed wargear is now grouped together above the weapons you choose, instead of being sorted in among them — on the Baneblade the hull bolter looked like one of the sponson options. The attach picker also tells you when a unit is already carrying as many leaders as it can, rather than suggesting you add one you have already got.

25 July 2026 · evening iOSAndroidWeb

Imports Repaired & Bug Reporting

Imported lists now carry the weapons you actually chose, and you can send a bug straight to the team from inside the app — screenshots included.

Importing

Imported units keep their real loadouts

Lists imported from any source — other army builders, BattleScribe files, or Warmind's own exports — were falling back to default weapons for a large share of units. Squads whose options are separate model entries, like Blightlord Terminators with their heavy weapons, now rebuild exactly as written: the right models, the right guns, the right count. Attached leaders, enhancements and detachments come across as before.

No more phantom wargear

A squad's standard-issue kit is no longer mistaken for optional upgrades during an import, so units stop arriving with gear they never had. Every datasheet in the game was round-tripped through export and import to confirm nothing drifts.

Bug Reporting

Report a bug without leaving Warmind

Tap the new bug icon in the app header (or beside Settings), or the Report button in the web builder's top bar. Choose Bug, Data issue or Suggestion, describe it, and optionally leave a Discord handle or email. Your platform, app version and current screen ride along automatically so it can be reproduced — and reports go straight to the team.

Attach screenshots

Add up to three images to any report, including animated GIFs, with thumbnails you can remove before sending. The confirmation tells you exactly how many attachments arrived. On phones, screenshots are picked through the file browser for now — picking straight from your camera roll arrives with the next app store release.

Spotted something off? The in-app reporter is the fastest way to tell us.

25 July 2026 iOSAndroidWeb

The Battle Command Update

A major pass over Battle Mode — smarter card choices, army rules that fire on time, redesigned army sheets, and faster roster building. App updates apply automatically the next time you restart; the web builder is already live.

Battle Mode

Battles no longer stall on card choices

Card choices, swap offers, rule pickers and reminders now open strictly one at a time. This fixes battles that could lock up after answering a choice at the start of a turn, and a separate Android crash that could blank the app when changing rounds.

The right player makes every pick

Cards whose rules hand a decision to your opponent — Marked for Death targets, A Tempting Target's objective — now route to their device in linked play. In solo play you record both sides' picks yourself, and choice popups that can't be answered yet no longer block the battle.

Burden of Trust, on the map

Assign guards by tapping the objective map. Numbered markers match the guard list, each unit can guard one objective, and tapping an assigned unit again clears it. Attached units now count as the single unit they are here — and in Marked for Death and Beacon — so picking the leader brings the whole unit.

Every army rule, on time

The timing of every army and detachment rule was audited. Oath of Moment and over a dozen other rules get their own pickers, mandatory actions like Reanimation Protocols pop a reminder at the right moment, and stratagem buttons grey out when they're not legal — New Orders included, which now waits for your Command phase.

Battle Setup

Who is Defender?

Record the roll-off at setup. It's saved with the battle report, and your stats now split win rates as attacker versus defender.

Armies at a glance

Both full army lists are viewable straight from setup behind faction-art buttons, and Battle Ready now starts checked — untick it if the army isn't painted.

Army Lists

Redesigned army sheets

The in-battle army list got a full redesign: faction banner art, accent theming, stat chips, warlord tags and attached-unit grouping. On the web builder, the battle screen now shows both armies side by side with core stratagems, army rules and detachments open for reading alongside.

Roster Building

One-tap weapon swaps

Units with split weapon pools get an ALL button per option — switch the whole squad in one tap instead of twenty, then still fine-tune with plus and minus. Squads also keep your chosen weapons when you resize them or toggle wargear.

Enhancements by the book

Enhancement and upgrade selection now enforces the full official rules everywhere — character restrictions, uniqueness, detachment matching and upgrade limits — including on imported lists.

Datasheet corrections

Terminator Assault Squad storm-shield wounds, the Space Wolves Venerable Dreadnought's greataxe and blizzard shield loadout, Canoptek fixes, datasheets that host two Leaders, and more.

Spotted something off? Report it in the Discord — data corrections ship fast.